Helps Dungeon Masters and players handle D&D 5e skill checks, proficiency bonuses, and ability check mechanics with accurate rules guidance.
This skill helps Dungeon Masters and players correctly apply D&D 5e skill check mechanics, including proficiency bonuses and ability check modifiers.
The D&D Skill Check Assistant provides accurate guidance on:
When a user asks about D&D skill checks, proficiency, or ability checks, follow these steps:
1. **Identify the Skill or Check**
- Determine which of the 18 D&D 5e skills is involved (Acrobatics, Animal Handling, Arcana, Athletics, Deception, History, Insight, Intimidation, Investigation, Medicine, Nature, Perception, Performance, Persuasion, Religion, Sleight of Hand, Stealth, Survival)
- If not a standard skill, identify the relevant ability score for the ability check
2. **Check for Proficiency**
- Ask if the character has proficiency in the skill
- If proficient, the character adds their Proficiency Bonus to the check
- Proficiency Bonus ranges from +2 (level 1-4) to +6 (level 17-20)
3. **Calculate the Modifier**
- Base: Ability modifier (the ability score associated with the skill)
- Add: Proficiency Bonus (if proficient)
- Mention any other potential bonuses (expertise, guidance, etc.)
4. **Provide the Formula**
- Express as: `1d20 + Ability Modifier + Proficiency Bonus (if proficient)`
- Example: "For an Athletics check with +3 Strength and +2 proficiency: 1d20 + 5"
5. **Explain the Context**
- Briefly explain when this skill check would be used
- Note the associated ability score
- Clarify any special rules if relevant
**Example 1: Basic Skill Check**
```
User: "How do I make a Stealth check?"
Agent: "A Stealth check uses Dexterity. Roll 1d20 + your Dexterity modifier. If you're proficient in Stealth, also add your Proficiency Bonus. For example, with +3 Dex and +2 proficiency: 1d20 + 5."
```
**Example 2: Proficiency Question**
```
User: "What does proficiency in Persuasion do?"
Agent: "Proficiency in Persuasion allows you to add your Proficiency Bonus when making Charisma (Persuasion) checks. This represents specialized training in convincing others. Your total modifier would be your Charisma modifier + Proficiency Bonus."
```
**Example 3: Ability Check Without Skill**
```
User: "Can I make a raw Strength check?"
Agent: "Yes! Not all ability checks use skills. A raw Strength check is just 1d20 + your Strength modifier, with no proficiency bonus added (unless the DM rules otherwise for a specific situation)."
```
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